
I stumbled across a pretty amazing website a few seconds ago..
Chess in the Cinema
Enjoy!
rising up to the challenge of our rivals



Exercise 2:
Now that you are able to move the knight in your mind, let's extend the method to include board interaction. [The objective here is to relate a specifc square to the rest of the board.] When a knight lands on a square, your task now is to visualize that square's connecting diagonals. In the case of the a1-square, there is only one diagonal. Thus, the a1-square's connecting diagonal is made up of the squares, a1, b2, c3, d4, e5, f6, g7, and h8. All these squares are black, so visualize them as such.
It is also important to try to visualize this diagonal in relation to board (i.e. from a detailed perspective and from a higher-level perspective). So, try to visualize this specific diagonal from various perspectives, specifically as it fits in relation to the rest of the board. That is, try to look at it from a player's vantage point, an overhead vantage point and from a spectator's persective, naming each and every square on the diagonal as you do so.
After you begin to feel comfortable with the names of the squares on the diagonal, from the distant perspective come back to a detailed view and work the knight to the next square (in this case the b1-square). When the knight arrives on the b1-square visualize the b1-square's connecting diagonals.
There are two diagonals, that intersect at the b1-square: the b1, a2 diagonal and the b1, c2, d3, e4, f5, g6, h7 diagonal. Try to visualize these two diagonals from the high-level perspective. Picture in your mind that all the squares on these diagonals are white. Work to memorize the names of the squares along each of the diagonals.
To make the task easier, and also to develop dynamic visualization, play a simple game in your head by visualizing an enemy bishop moving back and forth along the diagonal to and from various squares. Name each square the bishop lands on as you move it back and forth. Then, when you are comfortable that you have the diagonals clearly visualized, visualize the bishop capturing the knight.
Now remove the bishop and replace the knight back on the b1-square. Again visualize the knight's path to the next square on the rank making sure to see each square's and color the knight touches as you move it. In this case, we are wanting to get the knight to the the c1-square. Upon landing on the c1-square, visualize the two diagonals which intersect at the c1-square
making sure to name each square on each diagonal. For example, you would visualize the black c1, b2, and a3 squares on one diagonal, and the c1, d2, e3, f4, g5, and h6 squares on the other diagonal. Again place an enemy bishop on the board and move it back and forth until you eventually decide to capture the knight.
Repeat the technique until you have moved the knight to every square on the board and have visualized every diagonal and color thereof along with the piece interaction. You will then have done the exercise from both a static and dynamic perspective.
courtesy of the web archive link
I've been playing one 60 min/60 min game each day for a while now. In that time, I've become very familiar with a certain type of player who really pisses me off. I like to call this player the "I accepted a challenge for a game with 60 min on the clock but I'm gonna act like it's fucking blitz and after bitching and whining in the chat window about not moving quick enough I'm gonna abandon the game and let my clock run out on move 10 without resigning or other wise giving my opponent any indication I'm still alive because I'm a huge asshole" player.
