Saturday, June 9, 2007

Just completed circle 2! Here are my stats:

Circle 2
ELO: 1636
Success: 89%

I'm glad to see I've made some improvement since circle 1, and hopefully circles 3->7 will be even easier. You may have noticed I've slowed down considerably from my initial 2 hour 40 min a day tactical workout. Right now I try to get 2 hours in but most days I just do 1. This is to allow time for one slow game each day and for the annoying distraction known as life >:|

Sometimes I wish I could just run away to some obscure country and live my life as a chess monk. As long as they have wi-fi and running water I'd be good to go. ;D

Anyhoo, I've been making some more progress with my blindfold chess drills. You may remember a recent post (this one) where I illustrated how my brain likes to break up the board. Well now that I've got all the components down pat, I've got to sew them together. So now each time the knight in my head lands on a square, it transforms into a little bishop and I visualize the diagonals. Pretty soon I'll have a fully functional, dynamic chess board on call in my head and then I can start adding pieces slowly. Here is the second part of that article that explains it better:

Exercise 2:

Now that you are able to move the knight in your mind, let's extend the method to include board interaction. [The objective here is to relate a specifc square to the rest of the board.] When a knight lands on a square, your task now is to visualize that square's connecting diagonals. In the case of the a1-square, there is only one diagonal. Thus, the a1-square's connecting diagonal is made up of the squares, a1, b2, c3, d4, e5, f6, g7, and h8. All these squares are black, so visualize them as such.

It is also important to try to visualize this diagonal in relation to board (i.e. from a detailed perspective and from a higher-level perspective). So, try to visualize this specific diagonal from various perspectives, specifically as it fits in relation to the rest of the board. That is, try to look at it from a player's vantage point, an overhead vantage point and from a spectator's persective, naming each and every square on the diagonal as you do so.

After you begin to feel comfortable with the names of the squares on the diagonal, from the distant perspective come back to a detailed view and work the knight to the next square (in this case the b1-square). When the knight arrives on the b1-square visualize the b1-square's connecting diagonals.

There are two diagonals, that intersect at the b1-square: the b1, a2 diagonal and the b1, c2, d3, e4, f5, g6, h7 diagonal. Try to visualize these two diagonals from the high-level perspective. Picture in your mind that all the squares on these diagonals are white. Work to memorize the names of the squares along each of the diagonals.

To make the task easier, and also to develop dynamic visualization, play a simple game in your head by visualizing an enemy bishop moving back and forth along the diagonal to and from various squares. Name each square the bishop lands on as you move it back and forth. Then, when you are comfortable that you have the diagonals clearly visualized, visualize the bishop capturing the knight.

Now remove the bishop and replace the knight back on the b1-square. Again visualize the knight's path to the next square on the rank making sure to see each square's and color the knight touches as you move it. In this case, we are wanting to get the knight to the the c1-square. Upon landing on the c1-square, visualize the two diagonals which intersect at the c1-square
making sure to name each square on each diagonal. For example, you would visualize the black c1, b2, and a3 squares on one diagonal, and the c1, d2, e3, f4, g5, and h6 squares on the other diagonal. Again place an enemy bishop on the board and move it back and forth until you eventually decide to capture the knight.

Repeat the technique until you have moved the knight to every square on the board and have visualized every diagonal and color thereof along with the piece interaction. You will then have done the exercise from both a static and dynamic perspective.

courtesy of the web archive link

I've been playing one 60 min/60 min game each day for a while now. In that time, I've become very familiar with a certain type of player who really pisses me off. I like to call this player the "I accepted a challenge for a game with 60 min on the clock but I'm gonna act like it's fucking blitz and after bitching and whining in the chat window about not moving quick enough I'm gonna abandon the game and let my clock run out on move 10 without resigning or other wise giving my opponent any indication I'm still alive because I'm a huge asshole" player.

So I was playing on yesterday, and this player appeared in the form of "carlosvigo" from Spain. After patiently waiting for 10 min for this man to move, I take a break from calculating different variations on the board and take a look at the chat window. Apparently this man had been talking to me for a while now, and was agitated that I wasn't moving a piece every 10 sec. It started as:

carlosvigo: mueve
carlosvigo: mueve
carlosvigo: muevete
carlosvigo: MUEVE

which means to move in spanish, and it quickly progressed to

carlosvigo: muuuuuuuueeeeeeeeevvvvvveeeeeeeeeee
carlosvigo: M-U-E-V-E

The whole conversation escalated from a barrage of different forms of the word mueve to what I'm pretty sure was him calling me a smelly horse >:|

And he tried to claim win on disconnect like eighty million times which is just annoying. Either play the game or don't.

Despite him referring to me as a dirty farm animal, I had a small glimmer of hope that he hadn't actually abandoned the game, but was letting his clock run out to the last minute where he would then destroy me with a series of dazzling combinations. That would be pretty bad ass. But the minute did run out, and I was really pissed.


I'm glad I got that off my chest.


Blue Devil Knight said...

Congrats on circle 2 completion!

Yes, I hate those pricks. I always patiently tell them that they shouldn't have picked this game if they wanted a fast game. Then I add them to my censor list.

I can't imagine the assholes that must be playing at Yahoo!

Pawn Shaman said...

ha! I get that on pogo sometimes too. You always want them to try some amazing winning tactic, but they never do.

takchess said...

What is your handle of playchess , I am takchess. lets play sometime

The Rise and Shine Good Knight said...

That sounds like fun :D

But since we're both in the Boston area, we should play over at harvard square. I have a new clock and triple weighted pieces I haven't been able to use yet :)

Cratercat said...

I'm really surprised about the experience you described of a G60 game happening on playchess. What you described are the kind of trash incidences that used to happen to me when I played on yahoo. Put him on your ignore list, and give him a bad eval. Also, if you right click on his chat, you'll notice that you can copy the chat conversation then paste it into an email to a sysop. They will actually mute the person for several weeks (totally disabling his chat capability) until they clean their act up. I haven't done this myself yet, but I know some other friends who've played very verbally abusive players and had them shut down.

Michael said...

I've had some of those dirtbags on ICC before and have learned about quietplay which won't allow any communication during a game. I unfortunately have NO patience so the quietplay thing is best for me. I think it's a tactic they use to get you rattled and put you off your game.

Anyway congrats on Circle 2 completion!

transformation said...

nice to see you again.

such a big heart! such honesty! such a sense of a person (which i prefer) than the purely objective to chess alone chess. bravo!